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Edcation Lamp offers world class interactive Website/Web Application/Mobile Application development services to give your business a significant boost and help you forge ahead in a highly competitive world. Our expert programmers use diverse open source as well as closed source technologies to create agile, responsive, feature rich, interactive websites that become a platform for interaction with customers, buyers and between staff, helping you boost efficiencies and increase productivity as well as enhance your image.


Syllabus: Android Training Course

  1. JAVA Concepts

 OOPs Concepts

 Exception handling

 Packages & interfaces

 JVM & .jar file extension

  Collections – HashTable,Vector,,List, ArrayList,  HashMap

  Multi-threading(Thread class & Runnable Interface)

 

2. SQL

   DML & DDL Queries in brief

Week one

3. Introduction to Android

ü   A Little Background about mobile technologies

ü   Overview of Android - An Open Platform for Mobile development

ü   Open Handset Alliance

ü   What does Android run On – Android Internals?

ü   Why to use Android for mobile development?

 

4. Developing for Android: My First Android Application

ü   How to setup Android Development Environment.

ü   Android development Framework - Android-SDK, Eclipse

ü   Emulators – What is an Emulator / Android AVD ?

ü   Creating & setting up custom Android emulator

ü   Android Project Framework

ü   My First Android Application

 Week Two

 

5. Android Activities and UI Design

ü   Understanding Intent, Activity, Activity Lifecycle and Manifest

ü   Creating Application and new Activities

ü   Expressions and Flow control, Android Manifest

ü   Simple UI -Layouts and Layout properties

ü   Fundamental Android UI Design

ü   Introducing Layouts

ü   Creating new Layouts

ü   Drawable Resources

ü   Resolution and density independence (px,dip,dp,sip,sp)

ü   XML Introduction to GUI objects viz.

ü   Push Button

ü   Text / Labels

ü   EditText  Android Syllabus

ü   ToggleButton

ü   WeightSum

ü   Padding

ü   Layout Weight

 Week Three

 

6. Advanced UI Programming

ü   Event driven Programming in Android (Text Edit, Button clicked etc.)

ü   Creating a splash screen

ü   Event driven Programming in Android

ü   Android Activity Lifecycle

ü   Creating threads for gaming requirement

ü   Understanding the Exception handler

 

7. Toast, Menu, Dialog, List and Adapters

ü   What is Menu?

ü   Custom Vs. System Menus

ü   Creating and Using Handset menu Button (Hardware)

ü   What are Android Themes. What is Dialog? How to create an Alter Dialog?

ü   What is Toast in Android?

ü   List & Adapters

ü   Manifest.xml File Update

 Week Four

 

8. Multimedia Programming using Android

ü   Multimedia audio formats - Creating and Playing

ü   Multimedia audio formats - Kill / Releasing (Memory Management)

ü   How to associate audio in any application

ü   How to associate video playback with an event

 

 

Week Five

 

 

9. Database - SQLite

ü   Introducing SQLite

ü   SQLiteOpenHelper and creating a database

ü   Opening and closing a database

ü   Working with cursors Inserts, updates, and deletes

 Week Six

 

10. Location Based Services and Google Maps

ü   Using Location Based Services

ü   Working with Google Maps

 Week Seven

 

11. Notifications

ü   Notification Manager

ü   Pending Intent

ü   Notifications (Show and Cancel)

 Week Eight

 

12. How to develop your own custom made Web browser  Android Syllabus

 

ü   How to use WebView object in XML

ü   Permission for using the Internet

ü   Methods for associated with ‘Go’, ‘Back’, ‘Forward’ etc.

ü   

13. Android Development using other Tools

ü   Other ways to Develop Android Applications

ü   Graphics / Game development using Adobe CS5.5 Flash

ü   How to render .apk file from Adobe Flash

 Week Nine

 

14. Testing and Debugging Android Application

ü   Role and Use of Dalvik Debug Monitor Server (DDMS)

ü   How to debug android application

ü   Use of Step Filters, Breakpoints, Suspend and Resume

ü   How to use LogCat (Verbose, Debug, Info, Warn, Error, Assert)

ü   Use of Perspectives

 

15. Installation of .apk

ü   How to install .apk into your Android MobileSyllabus: Android Training Course

  1. JAVA Concepts

ü  OOPs Concepts

ü  Exception handling

ü  Packages & interfaces

ü  JVM & .jar file extension

ü  Collections – HashTable,Vector,,List, ArrayList,  HashMap

ü  Multi-threading(Thread class & Runnable Interface)

 

2. SQL

ü   DML & DDL Queries in brief

Week one

3. Introduction to Android

ü   A Little Background about mobile technologies

ü   Overview of Android - An Open Platform for Mobile development

ü   Open Handset Alliance

ü   What does Android run On – Android Internals?

ü   Why to use Android for mobile development?

 

4. Developing for Android: My First Android Application

ü   How to setup Android Development Environment.

ü   Android development Framework - Android-SDK, Eclipse

ü   Emulators – What is an Emulator / Android AVD ?

ü   Creating & setting up custom Android emulator

ü   Android Project Framework

ü   My First Android Application

 Week Two

 

5. Android Activities and UI Design

ü   Understanding Intent, Activity, Activity Lifecycle and Manifest

ü   Creating Application and new Activities

ü   Expressions and Flow control, Android Manifest

ü   Simple UI -Layouts and Layout properties

ü   Fundamental Android UI Design

ü   Introducing Layouts

ü   Creating new Layouts

ü   Drawable Resources

ü   Resolution and density independence (px,dip,dp,sip,sp)

ü   XML Introduction to GUI objects viz.

ü   Push Button

ü   Text / Labels

ü   EditText  Android Syllabus

ü   ToggleButton

ü   WeightSum

ü   Padding

ü   Layout Weight

 Week Three

 

6. Advanced UI Programming

ü   Event driven Programming in Android (Text Edit, Button clicked etc.)

ü   Creating a splash screen

ü   Event driven Programming in Android

ü   Android Activity Lifecycle

ü   Creating threads for gaming requirement

ü   Understanding the Exception handler

 

7. Toast, Menu, Dialog, List and Adapters

ü   What is Menu?

ü   Custom Vs. System Menus

ü   Creating and Using Handset menu Button (Hardware)

ü   What are Android Themes. What is Dialog? How to create an Alter Dialog?

ü   What is Toast in Android?

ü   List & Adapters

ü   Manifest.xml File Update

 Week Four

 

8. Multimedia Programming using Android

ü   Multimedia audio formats - Creating and Playing

ü   Multimedia audio formats - Kill / Releasing (Memory Management)

ü   How to associate audio in any application

ü   How to associate video playback with an event

 

 

Week Five

 

 

9. Database - SQLite

ü   Introducing SQLite

ü   SQLiteOpenHelper and creating a database

ü   Opening and closing a database

ü   Working with cursors Inserts, updates, and deletes

 Week Six

 

10. Location Based Services and Google Maps

ü   Using Location Based Services

ü   Working with Google Maps

 Week Seven

 

11. Notifications

ü   Notification Manager

ü   Pending Intent

ü   Notifications (Show and Cancel)

 Week Eight

 

12. How to develop your own custom made Web browser  Android Syllabus

 

ü   How to use WebView object in XML

ü   Permission for using the Internet

ü   Methods for associated with ‘Go’, ‘Back’, ‘Forward’ etc.

ü   

13. Android Development using other Tools

ü   Other ways to Develop Android Applications

ü   Graphics / Game development using Adobe CS5.5 Flash

ü   How to render .apk file from Adobe Flash

 Week Nine

 

14. Testing and Debugging Android Application

ü   Role and Use of Dalvik Debug Monitor Server (DDMS)

ü   How to debug android application

ü   Use of Step Filters, Breakpoints, Suspend and Resume

ü   How to use LogCat (Verbose, Debug, Info, Warn, Error, Assert)

ü   Use of Perspectives

 

15. Installation of .apk

ü   How to install .apk into your Android MobileSyllabus: Android Training Course

  1. JAVA Concepts

ü  OOPs Concepts

ü  Exception handling

ü  Packages & interfaces

ü  JVM & .jar file extension

ü  Collections – HashTable,Vector,,List, ArrayList,  HashMap

ü  Multi-threading(Thread class & Runnable Interface)

 

2. SQL

ü   DML & DDL Queries in brief

Week one

3. Introduction to Android

ü   A Little Background about mobile technologies

ü   Overview of Android - An Open Platform for Mobile development

ü   Open Handset Alliance

ü   What does Android run On – Android Internals?

ü   Why to use Android for mobile development?

 

4. Developing for Android: My First Android Application

ü   How to setup Android Development Environment.

ü   Android development Framework - Android-SDK, Eclipse

ü   Emulators – What is an Emulator / Android AVD ?

ü   Creating & setting up custom Android emulator

ü   Android Project Framework

ü   My First Android Application

 Week Two

 

5. Android Activities and UI Design

ü   Understanding Intent, Activity, Activity Lifecycle and Manifest

ü   Creating Application and new Activities

ü   Expressions and Flow control, Android Manifest

ü   Simple UI -Layouts and Layout properties

ü   Fundamental Android UI Design

ü   Introducing Layouts

ü   Creating new Layouts

ü   Drawable Resources

ü   Resolution and density independence (px,dip,dp,sip,sp)

ü   XML Introduction to GUI objects viz.

ü   Push Button

ü   Text / Labels

ü   EditText  Android Syllabus

ü   ToggleButton

ü   WeightSum

ü   Padding

ü   Layout Weight

 Week Three

 

6. Advanced UI Programming

ü   Event driven Programming in Android (Text Edit, Button clicked etc.)

ü   Creating a splash screen

ü   Event driven Programming in Android

ü   Android Activity Lifecycle

ü   Creating threads for gaming requirement

ü   Understanding the Exception handler

 

7. Toast, Menu, Dialog, List and Adapters

ü   What is Menu?

ü   Custom Vs. System Menus

ü   Creating and Using Handset menu Button (Hardware)

ü   What are Android Themes. What is Dialog? How to create an Alter Dialog?

ü   What is Toast in Android?

ü   List & Adapters

ü   Manifest.xml File Update

 Week Four

 

8. Multimedia Programming using Android

ü   Multimedia audio formats - Creating and Playing

ü   Multimedia audio formats - Kill / Releasing (Memory Management)

ü   How to associate audio in any application

ü   How to associate video playback with an event

 

 

Week Five

 

 

9. Database - SQLite

ü   Introducing SQLite

ü   SQLiteOpenHelper and creating a database

ü   Opening and closing a database

ü   Working with cursors Inserts, updates, and deletes

 Week Six

 

10. Location Based Services and Google Maps

ü   Using Location Based Services

ü   Working with Google Maps

 Week Seven

 

11. Notifications

ü   Notification Manager

ü   Pending Intent

ü   Notifications (Show and Cancel)

 Week Eight

 

12. How to develop your own custom made Web browser  Android Syllabus

 

ü   How to use WebView object in XML

ü   Permission for using the Internet

ü   Methods for associated with ‘Go’, ‘Back’, ‘Forward’ etc.

ü   

13. Android Development using other Tools

ü   Other ways to Develop Android Applications

ü   Graphics / Game development using Adobe CS5.5 Flash

ü   How to render .apk file from Adobe Flash

 Week Nine

 

14. Testing and Debugging Android Application

ü   Role and Use of Dalvik Debug Monitor Server (DDMS)

ü   How to debug android application

ü   Use of Step Filters, Breakpoints, Suspend and Resume

ü   How to use LogCat (Verbose, Debug, Info, Warn, Error, Assert)

ü   Use of Perspectives

 

15. Installation of .apk

ü   How to install .apk into your Android Mobile


Muzaffar Ahmad

Technical Manager

Our aim is to provide crystal clear concepts and to boost programming skills of a candidates through best Live Project Training.

Mohammed Yousuf

Technical Manager

The principal goal of education in the schools should be creating men and women who are capable of doing new things, not simply repeating what other generations have done.

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